Sword of Discord Wiki

Guides

Fights

How a fight works

Each turn you and your enemy both pick a move, and the faster one acts first. Your moves come from your weapon: a sword slashes, a mace crushes, a staff casts magic. Strong moves need a turn or two to recharge. See Gear & combat for every move.

Every enemy is weak to one damage type (it takes 50% more) and resists another (half damage), so carry a second weapon. Swapping weapons in a fight uses your turn, and so does drinking a potion.

Big moves

Bosses and rare creatures warn you a turn before their big move. When you see the warning, use Parry (blocks it), Guard (halves it), Ward (halves the next two hits) or Brace (raises your Defence).

Daily bosses

Rare creatures

Food and potions

Food heals between fights on Slayer trips (up to 10 without a pack) and before boss fights. Potions can be drunk mid-fight. Cooking makes food, and Herbery brews potions: 3 brews so far.